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Cover of AKTU Computer Graphics-II (BBFA454) Syllabus PDF – BFA Applied Art 4th Semester
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AKTU Computer Graphics-II (BBFA454) Syllabus PDF – BFA Applied Art 4th Semester

Computer Graphics-II BBFA454

All syllabus, notes, question bank & PYQ for this subject

  • English
  • Semester 4
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Official AKTU syllabus of Computer Graphics-II (BBFA454) for BFA Applied Art 4th Semester – 3 credits, L-T-P 0-1-3. Read the unit-wise course content, course outcomes, evaluation pattern and recommended books online, or download the PDF.

Syllabus — Computer Graphics-II

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BBFA454 · 3 credits · L-T-P 0-1-3

Course Objectives

  • Computer is a basic and essential tool in the modern world.
  • Students need to gain basic knowledge and usage of computers.
  • This creates a foundation for future use of graphic applications.
  • Helps in professional career building for artists.
  • Enables students to stay updated with modern technology.
  • Students should be able to learn and work on computers with ease. Desired outcome of the course

Course Outcomes

Course Outcomes After Completion of this course, the students will be able to:Bloom’s Taxonomy
CO1Understand computer technology used in the area of art.KL 2
CO2Operate computers and use them for artistic purposes.KL 3
CO3Learn different types of basic software and graphic software widely used for graphical representation.KL 3

List of Experiments

UnitTopicsLecture
IUNIT – I : Introduction to Productivity Tools
• Introduction to productivity tools.
• Time-saving tools on Mac/PC platforms.
10
IIUNIT – II : Working with Vector
• Use of vector graphic software.
• Illustration techniques for vector graphics.
• Printing techniques for vector graphics.
• Concepts of scalability and printing resolution.
• Understanding colour models.
15
IIIUNIT – III : Working with Bitmap
• Use of bitmap graphic software.
• Rendering techniques for bitmap graphics.
• Printing techniques for bitmap graphics.
• Concepts of scalability and printing resolution.
• Understanding colour models.
• Vector illustration concepts.
• Handling bitmap graphics scalability.
15

Evaluation Methodology

  • Individual’s daily performance
  • Project Submission: End of the Semester

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