Free AKTU notes, question banks, previous year papers & syllabus — new material added regularly. Browse free resources
Cover of AKTU Digital Art-I (BBFP454) Syllabus PDF – BFA Painting 4th Semester
FREE

AKTU Digital Art-I (BBFP454) Syllabus PDF – BFA Painting 4th Semester

Digital Art-I BBFP454

All syllabus, notes, question bank & PYQ for this subject

  • English
  • Semester 4
  • 0 downloads
  • 0 views
Official AKTU syllabus of Digital Art-I (BBFP454) for BFA Painting 4th Semester – 2 credits, L-T-P 0-1-2. Read the unit-wise course content, course outcomes, evaluation pattern and recommended books online, or download the PDF.

Syllabus — Digital Art-I

Download PDF

BBFP454 · 2 credits · L-T-P 0-1-2

Course Objectives

  • To introduce students to the fundamentals of digital art and its role in contemporary visual culture.
  • To enable students to understand and use digital tools and software for creating artworks.
  • To develop skills in digital drawing, painting, and image manipulation techniques.
  • To explore the creative integration of traditional and digital media.
  • To understand the principles of design, colour, and composition in a digital environment.
  • To encourage experimentation with new media and digital platforms for artistic expression.
  • To train students to create professional-level digital artworks suitable for applied art, communication design, and industry needs.
  • To foster the ability to adapt to emerging digital technologies in the art and design field. Desired outcome of the course

Course Outcomes

Course Outcomes After Completion of this course, the students will be able to:Bloom’s Taxonomy
CO1Understand the fundamentals of digital art and its relevance in contemporary visual cultureKL 2
CO2Operate and apply digital tools and software for creating artworks.KL 3
CO3Demonstrate digital drawing, painting, and image manipulation techniques.KL 3
CO4Analyze and integrate traditional and digital media in creative projects.KL 4
CO5Apply design principles, colour, and composition effectively in a digital environment.KL 2
CO6Create professional-level digital artworks for applied art, communication design, and industry needs.KL 6
CO7Evaluate and adapt to emerging digital technologies for artistic expression.KL 5

List of Experiments

UnitTopicsLecture
IIntroduction to colour modes (RGB, CMYK, etc.).
• Techniques for colour adjustment in digital and traditional media.
• Understanding and application of colour profiles.
• Using and creating colour palettes for design and art projects.
12
IIWorking with Perspective
• Introduction to perspective and its theory.
• Setting up construction lines, vanishing points, and horizon line.
• Creating and using a perspective grid for drawing.
• Applying perspective principles to 2D and 3D compositions.
12
IIIHuman & Animal Figures
• Introduction to the medium of oil & acrylic.
• Detailed study of human figures and animals, including faces and expressions.
• Observation and drawing of street animals.
• Study of natural light and studio light effects.
• Understanding reflections on the human body.
• Study and rendering of shadows.
• Understanding the relationship between light and colour.
• Mediums: Acrylic colour, Oil Pastels, Watercolour, Pen & Ink on Paper.
16

Evaluation Methodology

  • Individual’s daily performance
  • Project Submission: End of the Semester

Ratings & Reviews

No reviews yet — share your experience with this item.

Write a review

CAPTCHA — solve the equation shown

Reviews are checked by our team before appearing publicly.